

The Dunmer came to worship them and follow their teachings, with some notable detractors. When this Tribunal of new living gods showed no remorse to Azura, she cursed them and all Chimer, and tied together the fate of the Dunmer and Tribunal until the end of time. Nerevar's councilors, his general Vivec, the sorcerer Sotha Sil, and his wife Almalexia, broke an oath they had sworn to Nerevar and Azura by stealing divine power for themselves. But the Daedra Azura (the Goddess of Dusk and Dawn and the patron of Nerevar), became angry and cursed the Chimer, turning their eyes red and their skin ashen. Before that, they were the Chimer, a race of elves with skin like pale gold that followed the prophet Veloth to Resdayn (present-day Morrowind) seeking religious freedom. The infamous confrontation around 1E 700 led to the death of an ancient and respected war leader known as Lord Indoril Nerevar, the destruction of the Sixth House, the disappearance of the entire Dwemer race then present on Nirn, and the ascension into godhood of four of Nerevar's councilors and closest friends, culminating in a curse from Azura that transformed the Dunmer into their present appearance. The Dunmer were born from the ashes of the Battle of Red Mountain. Those born in their homeland of Morrowind before its devastation were known to be considerably less friendly than those who grew up in the Imperial tradition. Despite their powerful skills and strengths, the Dunmer's vengeful nature, age-old conflicts, betrayals, and ill-reputation prevent them from gaining more influence. Young female Dunmer have a reputation for promiscuity according to at least one account, although Dunmer culture itself makes no reference to this. They are often called proud, clannish, ruthless, and cruel, from an outsider's point of view, but greatly value loyalty and family. ĭunmer distrust and are treated distrustfully by other races. In character, they are grim, aloof, and reserved, as well as distrusting and disdainful of other races. Dunmer live two to three times as long as humans with a 200-year-old Dunmer being old and a 300-year-old Dunmer being very, very old. On the battlefield, Dunmer are noted for their skill with a balanced integration of the sword, the bow and destruction magic. Their combination of powerful intellects with strong and agile physiques produce superior warriors and sorcerers.


"Dark" is variously interpreted as meaning "dark-skinned", "gloomy", and "ill-favored by fate", with the Dunmer and their national identity embracing these various connotations with enthusiasm. In the Empire, "Dark Elf" is the common usage, but among their Aldmeri brethren they are called "Dunmer".

The Dunmer, also called Dark Elves or the archaic Moriche, are the ash-skinned, typically red-eyed elven peoples of Morrowind.
